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A PLAY EXPERIENCE MAKER'S WORK LOG FOR FUTURE SELF©2001 – 2023 Kyle Li 李肅綱 All Rights Reserved.

Gametrak conroller + Unity3D + Oculus Rift

Posted on February 15, 2014January 23, 2021 by Kyle Li

I am going to use the Gametrak controller with Oculus Rift to track hand locations in front of the player. I found myself constantly coming back to this game interface for camera-less tracking solutions. If we can keep the player facing forward, then could potentially be a great interface. However, in reality, we turn our body or look around often, which will decrease the accuracy for a stabilized input device such as Gametrak.

IMG_6124

Let’s try wearable next time!

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