Dan visited DT in 2018 when he was an evangelist at Unity. He did a demo for us on Unity’s latest cinematic pipeline at the time. Can’t believe it was almost 7 years ago! I reached out to Dan for some insights on how much we will be able to accomplish with Unity Visual Scripting and VisionOS.
… it’s been a really fun project. There has been some work to support visual scripting in AR Foundation but mostly from a mobile perspective. The good news is that most of those API’s are the exact same on mobile as on VisionOS.
So there are some visual scripting nodes and logic is supported for accessing ARKit data (through AR Foundation). The challenge will probably be understanding how and where ARKit on iOS differs from ARKit on VisionOS (it’s a very small subset of the features supported on iOS). Then creating custom logic to fill those gaps or access the data differently. Lastly input will likely be a challenge as there are some unique constraints to how VisionOS handles input.